One client does not receive input, when launching two clients on the same machine and server

Repro steps:

  1. Download and compile from github.

  2. Make dedicated server.

  3. Package game and server.

  4. Launch server with playable map.

  5. Launch first client.

  6. Launch second client.

  7. Alt tab to first client.

I have used ThirdPersonTemplate without any changes.
You can’t do anything on first client.


  • What method are you using to create your dedicated server?
  • What platform are you packaging your game for?


I am marking this topic as resolved for tracking purposes, as we have not heard from you in a few days. If this issue persists, feel free to respond to this thread. For any new issues, please create a new Answerhub topic.

Have a great day

iniside I have the exact same problem, did you find a fix?


If you can answer the questions I posted above, I’d be glad to continue to investigate the issue further.


I followed [this guide to create a dedicated server for Windows.

You can find my question with more details here:


I am marking this topic as a duplicate of

Please refer to that post for updates regarding this issue, as a bug report has been entered, UE-32854.