One BlendShape with several Inbetweens.., how?

I strongly suggest you to take a look at a plugin developed by Hans Godard, a Naughty Dog TD which created a very handy tool for Maya.

Skinning Converter

It allows you to convert blend shape animation to joint based animation with a couple of clicks, which is very usefull.

I didn’t buy it because I don’t need it anymore, but for you it might be a workaround :wink: