One actor in my game is not being saved.

Hi everyone,

I’m very new to UE and coding in general but i have an issues that i can’t seem to find my way around.

There is one specific actor in my level that, after making alterations to it, saving the project, and exiting, restarting the project, gets all the changes i’ve made to its variables reset back to the default of its parent actor. Its parent actor has several children that are being used (inventory item master parent actor) yet i can modify all the other children of the parent actor and save them with everything working as expected, just not this specific one.

Worth noting that i have reinstalled windows while working on this project, if that might be a factor somehow.

Hope i got all the details in, can provide more if needed.

Kind regards.