OnComponentHit Won't Fire

I am possessing an actor who fires 3 projectiles at once (mimicking Genji from Overwatch), each of which go right through the enemy and does not generate an OnComponentHit event.

In the preview on the left, is the actor that I’m trying to interact with. On the right, is the projectile collision settings.
Yes, I am trying to collide with a skeletal mesh, and yes, I have already gone through the PhysicsAsset and set the “Generate Hit Events” to “On” in each of the meshes parts. What am I doing wrong?

Note, the projectiles collide with my own character just fine, just not enemy characters.