Hi Srikanth, I don’t have access to my PC right now. So I’m not 100% sure about this, but you can try creating a new “Text” variable in your PopUp widget and set the Instance Editable & Expose on Spawn properties of the variable to True (through the variable details panel).
Normally what this does is expose these variables to be set through the node that creates the object. For example, if you’re using Spawn Actor from Class, then you will see additional input parameters in that node to set these variables at spawn.
I believe the same should apply to the Create Widget node as well and you should see an additional Text input parameter as part of it. If this works, then you can just specify what text to be displayed through it. Then within the PopUp widget, you can take this variable & set it as the text for your Sample Display in its Event Construct.