To be clear, what I’m hoping to do is “grow” static meshes on the object I’m clicking at the point where I’ve clicked it. I thought I could do this by ray tracing from the cursor to the object and then using the EndTrace value as the spawning point for objects I’m growing. Unfortunately I’ve had little luck finding much information on tracing from the cursor, firing functions off on clicks, etc.
Any help with these subjects would be much appreciated.