Hey,
So I am trying to create a game in which you interact with objects around the world. However I have come across a problem. I am currently using the FPS starter game template and have stripped it down to my needs. The problem arises when I am trying to use the On Click event for object blue prints but it doesn’t work. After a bit of research I Have discovered that the option to enable these events is only available when the parent class of the object is the ‘Player Controller’ class. However if I change it to this class there is errors everywhere due to the current blueprint setup.
How can I use these OnClick Events whilst making use of the Character class?