Whenever I edit an emitter using Niagara my editor FPS drops to 60 and locks until I restart it.
Doesn’t happen with Cascade.
With an empty level and Max FPS set to 500 I can get the editor running at 260-300 FPS with my hardware with nothing running.
My default it is running at 120 FPS as soon as I open and then close Niagara even if I don’t edit a emitter I am locked to 60FPS.
I am looking for an engine option or setting that would allow this FPS to recover instead of being locked or is this a bug?