I’m new in working with unreal engine and i am desperately trying to get it working.
I placed a BoxCollision Actor in my World. Every time i run through it (ThirdPersonCharacter), it does not fire the OnBeginOverlap Event. But the moment my other Pawn (Enemy controlled by the AI) passes through it, it does fire normally. I don’t get why it doesn’t work as intended.
Trigger (BoxCollision Settings):
My ThirdPersonCharacter Components look like this:
and here are the collision settings of it:
My Enemy Pawn collision settings look like this:
Even though they look similar to me, there must be something different i just dont get.
Pls help