So i’m trying to have target health frames pop up when I’m hovering over an enemy, and also outlining the character mesh in red when it’s hovered. The problem is that it only works when I’m clicking. I thought OnBeginCursorOver was supposed to work when hovering, not when clicking, or am I wrong?
- I have mouseover events enabled in my controller
- Set the collision visibility and camera to block
- widgets are set to Self Hit Test Invisible
- in the controller I have set “Default click trace channel” to Pawn
But these are to make sure the events are working, but they work already, but only when clicking on the enemy, not when just hovering over it
Any ideas what might be blocking the OnBeginCursorOver from triggering when i’m not clicking on it?