OnActorBeginOverlap doesn't fire as soon as i hit play

I have a blueprint script which follows character from the camera as soon as it hits the collision box (Like in the resident evil games ) but when i start the game it doesn’t register collision . I have to get out of the collision box and get in back to trigger it.

How can I make it that as soon as i press PLAY this blueprint script triggers ( meaning as soon as i press play the view is my camera with the blueprint script where it follows the character)

Check Generate Overlap Events During Level Streaming in the actor details.

Tried toggling it doesn’t work

Solved it! Here is the solution of anybody wants