Trying to build a project for Android arm7, but in the project settings i can only arm64. It looks like UE5 has had this option removed. If so is there a work around/plugin rather than staying with UE4.26. Any help would be greatly appreciated, John Proctor,
I want to know too. In another forums, I see this answer. I don’t know if it is right.maybe could give you a point.
“Unreal Engine 5 will only support 64 bits devices and armv7 is 32 bits, so it’s gone”
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