On SteamVR Plugin, for HMD screen resolution that the width is smaller than height, the rendering frame rate is very low.

Hi bsufo111,

It seems that these two functions: GetRecommendedRenderTargetSize and GetWindowBounds are both implemented in OpenVR.

I’m curious about what are the specific values returned from your device? Would you mind paste them here?

I guess it’s hard for Epic to merge your changes, because they don’t have equipment to do the test.