Okay so I made a new project and did my best to re create this but I cant. I even went ahead and made my own AIController class and my own PathFollowingComponent class and set that up but it still works even when I inherit from those.
What I’m thinking could be problem is that I upgraded project from 4.7 and now I’m working in 4.8.
Also it could be worth mentioning that I didn’t have any problems to begin with until I played project from Visual as opposed to pressing play in editor.
I really don’t see any difference in code or blueprints that would cause my original project to break like it has (beside other classes that have nothing to do with AI stuff where problems are occurring) especially compared to new tester project I just made. Is my only choice here to restart project from 4.8 off get go?