Hi
I’m trying to make a game similar to https://www.youtube.com/watch?v=45sANMYwEXw. I have a track built using splines, and a vehicle based on a third person character.
I want to link the character’s X/Y/Z to its current position on the track spline, I’m not sure if this is possible. I need to ensure that the vehicle must be able to move left and right along the track using A and D, and accelerate using Shift.
This is easy to do in Unity, but I don’t really know how to do it in Unreal but obviously I’m starting to use Unreal now
Thanks!