How do I get the “Post Build” path in C++ for a packaged build?
We must ship a plugin that names a launcher.exe the same as the packaged build name.
Is this possible? If not seams like a huge oversight.
How do I get the “Post Build” path in C++ for a packaged build?
We must ship a plugin that names a launcher.exe the same as the packaged build name.
Is this possible? If not seams like a huge oversight.
from the UE 4.12 release notes: