I’ve got basic player death in place; at any point health reaches 0 or below, input is disabled, the character ragdolls, and they are essentially “dead”. Now comes the tricky part - getting them back into the game! Has anyone successfully ventured into respawning with blueprint? Not looking for someone to do this for me, just looking to kick around ideas on how this can best be accomplished, and pick peoples brains who have already accomplished this.
My first idea is to teleport the character to an unused spawn point, re-establish controller input, and re-initialize their attributes - I haven’t had a chance to implement this just yet, but it seems fairly basic.
I’ve also considered spawning a ragdoll physics actor in the same location/same vector as the player, hiding the player, and disabling their attack / input aside from basic movement, so that they essentially become a “ghost”, and must find their way back to a “Resurrection shrine” or something to that affect before the character would become visible and regain full input control.
Any ideas or input is appreciated!