I am trying to make some on/off buttons in the UI of my project with UMG which may affect some of the scene objects. That is, a button that changes its associated image to reflect the fact that the button has already been pressed. The problem is that the button element in UMG doesn't seem to have any mechanism to change its appearance (style) apart from changing color and transparency. Since this kind of buttons are so common, I must be probably missing something. Does anybody know what is the right way to achieve a style change in a UMG button? Thank you in advance.