On Notify Begin of the Play Montage not trigger

I have a montage animation notify named DealDamage
In the character Blueprint, the On Notify Begin not trigger, and I tried to set a breakpoint here but the program won’t stop

can someone help me? thanks

I am encountering the same issue. Have you managed to resolve it yet?

Solved! You need to use a Montage Notify instead of the Skeleton one:


You sir are a life saver! I don’t get why this is not clear in the Documentation.

Thanks man. That solve my problem :smiley:

Doesn’t work for me even with the Play Montage Notify. The first breakpoint triggers, the second never does.

Thank you!!