*sorry if double-post as i submitted this question and it went missing
Can someone help me with the below
- I am using a sample blueprint to rotate meshes when mouse move. At the moment, meshes are rotated horizontally around Y axis left<-> right on mouse move
- What i’m after is a tweak to also give the ability to rotate meshes vertically / flip them around X axis when mouse move & a key being held (ALT key for example)
Would someone be able to help?