Hello I am trying to make a mesh disappear on the mouse click event
First, I set show muse coursor to true in character blueprint
I tried to set up a class for the mesh. I set it up, made an on click event, dragged off a destoy actor node, and it didn’t work. Then I replaced it with a print string “hello”, didn’t work as well
It works on hit event, but not mouse click event
I also tried on begin mouse over or something, didn’t work
Please help, what am I doing wrong?