On Linux, how can you compile c++ code without closing the editor?

On Windows, the Unreal Engine has so-called Live Coding to dynamically recompile the project when necessary, but in the official linux builds all traces of that feature are missing. There is no “Live Coding” section in the editor preferences and searching for the term yields 0 results.

So is there an alternative on linux? Or am I just stuck having to relaunch the editor every time I need to compile some C++ game code?

There is no live-coding on linux at the moment.

You will need to rebuild and launch - it can avoid many issues doing it that way anyway - live coding has got it’s issues…

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