Hi! I’m pretty new to UE.
I’m trying to do a project with static camera (Like Resident Evil) with clickable events (like old Point & Click Adventures).
My question is about the intetraction with objects in the scene.
I have this VERY simple setup to play an animation on a door (opening and closing), the cube is “invisible” and is just there like a clickable area. With this setup i can click the door and it will open no matter where the player character is.
Now, what i want to do is add a Box Collision to check if the player is inside and make the interaction available only when the condition mentioned above is true.
Any help will be grately appreciated, Thank you!