On Click Event only when player character is inside Box Collision

Hi! I’m pretty new to UE.
I’m trying to do a project with static camera (Like Resident Evil) with clickable events (like old Point & Click Adventures).
My question is about the intetraction with objects in the scene.


I have this VERY simple setup to play an animation on a door (opening and closing), the cube is “invisible” and is just there like a clickable area. With this setup i can click the door and it will open no matter where the player character is.
Now, what i want to do is add a Box Collision to check if the player is inside and make the interaction available only when the condition mentioned above is true.

Any help will be grately appreciated, Thank you!

Hey @SigFarina!

Check out this post of mine on a very similar topic :star_struck:

This was the result: