On Begin Cursor Over only working when clicking.

So I’m still really new to unreal. Doing it as a part of my college course and I’m experimenting with stuff. I have a decent game going and I have this blueprint to show a widget and set the “can interact” variable to true, after which if you hit your interact key you’ll get sent inside of the house. It was working fine last week but now is not for some reason. When I mouse over the invisible actor nothing shows up and I cannot interact with it, but when I click with my left mouse button the interact widget shows up for a split second and then disappears, and to enter the house I have to spam the interact key and my LMB at the same time. Any ideas on what to change to fix this?

Hello, not sure if it working.
You could try this.

At your On mouse over, after the Create widget,
1,promote it to a variable.

2,again at On mouse over, first check the created widget variable validation.

only when it’s not valid could create it.
If it’s valid you can directly add it to viewpoint without having the “create ”step.
Otherwise a lot of widget will be created every time your mouse over