usa423
(usa423)
February 1, 2024, 5:21pm
1
In the NPC bp there are two sphere collisions, one for left hand, one for right hand.
The component I want to filter for is called Damage Box which is a box collision in the third person character.
What is recommended here as the correct way to filter for this? Thanks
Everynone
(Everynone)
February 1, 2024, 5:40pm
2
What are we doing? Are we testing which hand the NPC delivers the hit with? Or which component on TPC the NPC hits?
Give the box a tag, and check if the component has tag. Not need to cast.
So we’re testing if the NPC hit TPC right in the box.
1 Like
usa423
(usa423)
February 1, 2024, 6:30pm
3
Yes
Yeah can save on the cast then.
You got it.
Thanks, I wasn’t getting it to work at first, but messed around with some collision settings and got it to work, but I hear about 3 sound fx that play within seconds of pressing play. Any idea what would do that?
Everynone
(Everynone)
February 1, 2024, 6:59pm
4
Probably the sounds that you play somewhere
1 Like
system
(system)
Closed
March 2, 2024, 7:00pm
5
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