Ubuntu 22.04
64 GB RAM
i9-9900k
GeForce 2060
I’ve tried a few days worth of things so far, but I can’t get the MDLImporter to work on this project I’m trying to open.
There were a couple other local plugins in the project I was able to generate Linux binaries for, but the MDLImporter always fails. Not only does it fail, but it’s referenced by an Engine Plugin (USDSchema) so if I try to bring it locally into my project to build a binary OR use the RunUAT.sh to build it… it fails due to hierarchy of plugins.
e.g. Hierarchy is Plugin -> Project -> Engine Programs -> Engine Plugins -> Engine
I’ve also tried bringing down essentially the entire Plugins folder from 5.0.3 to avoid the hierarchy issues, but then it shows me a bunch of code errors within the MDLImporter itself which prevents compilation.
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I’ve tried re-installing 5.0.3 and building again.
I’ve tried using the compiled Linux binary from 5.1, but that fails.
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Does anyone have working source or a compiled Linux binary for the MDLImporter : Unreal 5.0.3?
Thank you!