Omni-directional Stereo Capture

Hi,
I’ve already tried the Panoramic Capture Plugin but it’s not what I’m looking for since I need to stream the 360 stereo camera output to an external software. I found a way to get it to work by using scene capture cube and not using the ods texture since it doesn’t work. the workaround is to have the render target for the left texture and the right texture applied to 2 different materials, and applied to 2 planes. you can follow this guide to create the material properly. Only issue is that with my gpu the framerate is about 0.5 fps (quadro m4000). I’ve also found this video that really helped me out getting this to work and also shows the trick with the 2 planes and the camera.

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