Olympic Stadium Walkthrough in two Lighting Scenarios

Hi. I moved one of my stadiums to Unreal to try how to work with big scale architecture in real time. I’ve prepared walkthrough the project in two lighting scenariios as well as cinematic shots and stills.
Night walkthrough: Unreal Engine 4 - Stadium realtime walkthrough (night) on Vimeo
Day Walkthrough: Unreal Engine 4 - Stadium realtime walkthrough (day) on Vimeo
Cinematic shots: The House of Ball - cinematic shots from Unreal Engine on Vimeo
The page of the project on Artstation: https://www.artstation.com/artwork/35gzv

Thanks for watching,
Jakub

2 Likes

Wow nicely done. Is this a real stadium? If so where is it located?

Hi! This is not the real one, it was a concept of the Stadium.

Greetings @Jakub_Lesniak !

Wow! Your stadium is astounding and awe-inspiring! It looks like the 3D representation of a scale model that’s being proposed to a city for construction. I can see this with a whole marketing pitch behind it.

You’ve done an amazing job presenting this visually through your cinematography. I must say that you have most assuredly achieved your goal in visualizing large scale architecture! Bravo!

How did you develop an interest in virtual production, and how long have you been using UE?