A high-quality, realistic 3D model of a vintage leather suitcase, meticulously crafted for real-time applications, games, and architectural visualizations. This model started as a raw scan and has been professionally re-sculpted and retopologized to ensure clean geometry and optimal performance.
The asset features highly detailed PBR textures that capture the authentic wear and tear of aged leather and metal hardware, making it perfect for adding a touch of history or "lived-in" feel to your environment.
Key Highlights:
Game-Ready Optimization: Low-poly topology (2200 polygons) designed for modern game engines.
Real-World Scale: Scaled to 51.2 x 42.4 x 18.9 cm. Scene units in cm.
Professional Texturing: Authored PBR textures with baked details from high-poly sculpt.
Clean Setup: Transformations reset, placed at scene origin [0, 0, 0].
Marmoset Toolbag Scene: Includes .tbscene for instant high-quality preview.
Technical Specifications:
Geometry: Polygon mesh (2200 polygons / 1100 vertices).
Topology: No N-gons, manifold geometry.
Texturing: PBR Workflow (Square, power of 2 texture sizes).
UVs: Non-overlapping, professionally unwrapped.
Formats: FBX, OBJ, TBSCENE (Marmoset Toolbag 2).
Legal Note: This work is a derivative of "Suitcase" by Santa Cruz Museum of Art and History, used under CC BY.