A versatile collection of 12 realistic fabric pillows (6 square and 6 rectangular shapes) designed with realistic cloth folds and natural creases. This pack is an essential decorator prop set for filling sofas, beds, armchairs, and outdoor seating setups in architectural rendering, game environments, and virtual staging.
To suit any production pipeline, every pillow form is delivered in 3 LOD quality options:
High-Poly (HQ): ~27k polygons per pillow for extreme close-up ArchViz renders.
Mid-Poly (MQ): ~7k polygons per pillow for standard scene arrangement and seamless subdivision.
Low-Poly (LQ): ~600–700 polygons per pillow with baked high-to-low normal maps for real-time engines, VR/AR, and games.
PRODUCTION-READY PIPELINE: Features clean quad-based modeling with clean, non-overlapping unwrapped UVs. Supplied with 3 pre-configured texture sets and VRay material presets for instant integration.
Technical Specifications
File Formats: MAX (3ds Max with VRay materials), FBX (Binary FBX), OBJ, 3DS.
Package Content: 12 Unique Pillow Shapes (6 Square + 6 Rectangular) × 3 LOD Levels = 36 Total Mesh Variations.
3D Features: PBR Textures, Fully UV Unwrapped (Non-overlapping), 3 Fabric Texture Variations, VRay Materials Included.
3D Printing Status: Model is not 3D printable.
Geometry: Quad-dominant mesh (Manifold geometry, No N-gons, smooth surface topology).
Polygon Density:
High Quality: ~27,000 polygons / pillow
Medium Quality: ~7,000 polygons / pillow
Low Quality: ~600–700 polygons / pillow
Texture Standards: Power of 2 square textures, non-embedded maps.
Ideal For:
Architectural visualization (living rooms, bedrooms, outdoor lounge staging).
Real-time interior projects in Unreal Engine, Unity, and Twinmotion (using LQ/MQ versions).
Furniture catalog design, virtual home staging, and 3D interior decoration setups.