Voxelization
- Added Grid Bias input
- Added Voxel Rotation Angle and Voxel Rotation Axis inputs
Vertex Quantization
- Improved authenticity
- Optimizations
- Added Rotate Grid With Camera? input
Pixelization
- Improved default values
- Improved performance
- Switched to more accurate quantization method like the voxelizer uses
- Improvements to occlusion code
- Added Intensity parameter
- Normalized several improvements across basic, stencil, and custom depth version (still more to do here)
Stipple Transparency
- Added Grid Tiling input
- Added Grid Offset input
Flicker Transparency
- Added Phase Offset input