I’ve startet to try some things in UE now I want to include a mechanik for Level Changing.
Camera should be Top Down / Isometric with 3d Assets
I want to do a Mechanik like old Games (Link to the Past, Harvest Moonm, Secret of Mana or something like this)
I Start in Level 1, there are some Houses and a path to Level 2.
If I go in the House, the House should be loadet. If i go throught the Path to Level 2, this should be Loadet.
The first trys I do was with a Box Trigger and the Open Level function. But I’ve read that the Level that would load so was Resetting. I’ve also the Problem that I don’t know how I can set the Player back to the Position where I leave the Level before
Actually I tryed to add a vector variable to GameInstance Blueprint. I set the actualy value from Player location before I open the new Level, but on the Level 2 I didn’t have access to this variable.
Maybe some of you can give me a Idea how to handle this Problem.
I want to include a Multiplayer function, so every Player should be able to move and change the “levels”.
I Hope someone can Help me.
Hope my english is good enought