Old Storage - Environment

A 3D environment I made with photogrammetry (261 photos).
The images and video are taken from UE4.
I don’t know if I’ll take this any further or leave it as is.





It looks really cool !

Did you scan each item on their own and built the scene or did you just shoot the room with everything in it ?

Thanks. I scanned everything at once. So, everything is static and the light is baked into the textures.

This is insanely good. What software was used for the 3D scan? What’s the polycount of the Old Storage environment?

Thanks. This was made with Reality Capture. The final mesh is around 3 million tris.