Old school rpg movement

Hello everyone and thank you for reading me, I would like to find a solution for the movement of my characters (game style might and magic X, legend of grimrock), first person view. For the moment, with the enhanced input system, I have a free movement but I would like to move “step by step”:
W : one step forward
S : one step backwards
A : one step to the left
D : one step to the right
Q : 90 degrees left rotation
E : 90 degrees rotation to the right

I can’t implement this in my blueprint
Thanks in advance for your answers

DungeonMove.zip (1.7 MB)

You can add the head bob while moving adding to the camera local position in z (add in another float to the timeline to drive the position)

i ll lokk at that, thanks