Hi there ! I’m a level designer that try its hardest to do a old school resident evil game (like those on PS1). Now that I have a level, I am trying to have a gameplay. I’ve a camera system that works, but I’m struggling with the aim system.
What I’m trying to do :
- When the player press the aiming button, the character is aiming, and can’t move (just rotate)
- If an enemy is on his sight, it auto aims at him
If anyone could help me out, I would be greatful !