I have been developing mods and writing screenplays for ages. I have one official release called The Worry of Newport, from way back in Crysis 1, which was a total conversion in the style of Lovecraftian horror. It got acclaim reviews and was very much a complete game, but it wasn’t from a real team, it was just me and tag alongs who all left after. Cryengine2 was like an extension of my imagination, but I was working with **premade assets **and **modding perspective, ** two things you lose track of entirely when you develop a game from scratch. Having no team, I moved to another mod, even higher quality, but it was lost entirely when both my HDD’s died in a lightning caused power outage. When I hurry into a new engine I get excited to place and toy with everything, only to remember every time I’m not building off a complete game – I gotta make it all myself.
Three blur years later, here I am. Cryengine3 SDK was ok but it has nothing boxed, and it drove me insane trying to figure out their standards for porting and exporting anything. Then I found Unreal 4 which, for months now, I’ve learned and love. Has a lot of power and control but it is daunting because I know nothing about modelling, animating, programming. I only know level design, writing, direction and construction techniques itself. I find myself realizing I’m lost at sea, and have nowhere to start.
In a tl;dr how hard would you say it is to teach yourself the facets of what it takes to create a game? Is modelling, animating, scripting doable for one person in UDK4? I only ask because it was not doable to me in Cryengine3, it required enormously expensive programs, licenses, and it had zero documentation. I’d like to imagine I can scope out a game, write the assets I’d need, make them, etc. But I don’t even know where to begin, or what the essential learning list for Unreal4 would be, you know?
It’s hard going from these reference images, to playing around with cubes and cones in Unreal 4, but I feel like I’m getting there. Thank you, I’ve heard so many positive things about the guidance of this community. ‘’