Hello. How to add offset to animated Alembic mesh in Niagara system? I want to make flock of birds in Sequencer passing through the camera. But all the birds are flapping their wings at the same time - need add offset to Geometry Cache Renderer in Niagara.. Thanx!
Hello there @JoriusTar!
Checking around the community, I found the following video guide, which covers how to setup a niagara offset, resulting in character animations playing at different intervals. I think it should work for your scenario, please give it a look: