Offset Animation in Matinee

Hi there!
I am working on a project and I have imported 4 cameras into unreal. All are animated from frame 0-150. I would like to use a Director to play one camera after the other, as a sequence, but I cannot get it as the animated frames are overlapping. Is there a way to offset my imported cameras so one happens after the other? Is there a way to play them one after the other even if they are overlapping? I am using version 4.19