[Official] Hardware Performance Survey

Engine Version: 4.4
System Model: ( Gigabyte / AMD FX 9370 Eight-Core Processor )
Graphics Card: NVIDIA GTX 780
Operating System: Windows 7 Professional 64-bit
System Resolution During Test: 1920 x 1080

SCALABILITY SETTINGS
Resolution Scale: 100%
View Distance: Epic
Anti-Aliasing: Epic
Post Processing: Epic
Shadows: Epic
Textures: Epic
: Epic

Editor Viewport FPS: 120 fps
Play in Viewport FPS: 120 fps

Just a quick summary, if you bring in average benchmarks of cards, you can kinda get performance story of UE4.

://.videocardbenchmark.net/high_end_gpus.html

Tier 8: 8000+
Tier 7: 7000+
Tier 6: 6000+
Tier 5: 5000+
Tier 4: 4000+
Tier 3: 3000+
Tier 2: 2000+
Tier 1: 1000+
Tier 0: Below 1000

Taken from thread(1920 x 1080):

GTX 780
8000
Editor Viewport FPS: 120
Play in Viewport FPS: 120

GTX 770
6,173
Editor Viewport FPS: 98
Play in Viewport FPS: 101

GTX 870M
3400
Editor Viewport FPS:60
Play in Viewport FPS:60

Radeon 7870
4,259
Editor Viewport FPS: 41
Play in Viewport FPS: 44

//Something ain’t right here

460M
1,376
Editor Viewport FPS: 21.4
Play in Viewport FPS: 22.1

So far Tier7-Tier8 seems to be doing whole 120fps
You think it would be possible to make a benchmark tool for UE4 that scores out of 9000?

[REQUEST] Benchmark / Timedemo in UT4 Pre Alpha: Matinee Fight Scene & Elemental Demo](https://forums.unrealengine/showthread.php?32569-REQUEST-Benchmark-Timedemo-in-UT4-Pre-Alpha-Matinee-Fight-Scene-amp-Elemental-Demo)

I just got a new , and I installed Windows via Bootcamp, so I tested using both OSes. I tested with scalability settings set to , and I hit “Auto” button to see what settings engine recommended. Strangely, it actually recommended higher settings in OSX (all High with 75% resolution scaling) even though performance there is far worse. I used settings it recommended for Windows on both OSes. Here are results of all four tests:

Engine Version: 4.4.1
System Model: 15" (Mid-2014)
Graphics Card: NVIDIA GeForce GT 750M
Operating System: OS X 10.9.4
System Resolution During Test: 2880x1800

SCALABILITY SETTINGS
Resolution Scale: 100%
View Distance: Epic
Anti-Aliasing: Epic
Post Processing: Epic
Shadows: Epic
Textures: Epic
: Epic

Editor Viewport FPS: 22
Play in Viewport FPS: 20

SCALABILITY SETTINGS
Resolution Scale: 50%
View Distance: Medium
Anti-Aliasing: Medium
Post Processing: Medium
Shadows: Medium
Textures: Medium
: Low

Editor Viewport FPS: 25
Play in Viewport FPS: 35

Engine Version: 4.4.1
System Model: 15" (Mid-2014)
Graphics Card: NVIDIA GeForce GT 750M
Operating System: Windows 8.1
System Resolution During Test: 2880x1800

SCALABILITY SETTINGS
Resolution Scale: 100%
View Distance: Epic
Anti-Aliasing: Epic
Post Processing: Epic
Shadows: Epic
Textures: Epic
: Epic

Editor Viewport FPS: 32
Play in Viewport FPS: 32

SCALABILITY SETTINGS
Resolution Scale: 50%
View Distance: Medium
Anti-Aliasing: Medium
Post Processing: Medium
Shadows: Medium
Textures: Medium
: Low

Editor Viewport FPS: 45
Play in Viewport FPS: 60

That’s interesting data - you are comparing our OpenGL 3.2-4.2 Shader Model 4 render path to D3D 11 Shader Model 5 render path, which is noticeably faster in some scenes. I’d be surprised if you found such a big difference comparing UE4 on OS X to UE4 under Windows using -opengl command-line switch to run with same OpenGL renderer.

synthetic benchmark we use to test GPU’s performance won’t work on OS X at present, so we provide some hardcoded settings for different groups of GPUs. Understandably that isn’t as good as having a working synthetic benchmark, but there are underlying driver problems that need to be resolved for that to work.

Okay, I tested again in Windows after opening engine with -opengl in command line. I also tested in D3D again to make sure nothing else changed to give inconsistent results, and I got same results as in my previous test. It looks like Windows in opengl is a little slower than in D3D, but still not as slow as in OS X.

Engine Version: 4.4.1
System Model: 15" (Mid-2014)
Graphics Card: NVIDIA GeForce GT 750M
Operating System: Windows 8.1 (-opengl)
System Resolution During Test: 2880x1800

SCALABILITY SETTINGS
Resolution Scale: 100%
View Distance: Epic
Anti-Aliasing: Epic
Post Processing: Epic
Shadows: Epic
Textures: Epic
: Epic

Editor Viewport FPS: 30
Play in Viewport FPS: 28

SCALABILITY SETTINGS
Resolution Scale: 50%
View Distance: Medium
Anti-Aliasing: Medium
Post Processing: Medium
Shadows: Medium
Textures: Medium
: Low

Editor Viewport FPS: 39
Play in Viewport FPS: 55

Engine Version:4.4.1
System Model:Custom built
Graphics Card:AMD Radeon HD7770
Operating System:Windows 7.1 64-bit
System Resolution During Test:1366x768

SCALABILITY SETTINGS
Resolution Scale:Epic
View Distance:Epic
Anti-Aliasing:Epic
Post Processing:Epic
Shadows:Epic
Textures:Epic
:Epic

Editor Viewport FPS:45
Play in Viewport FPS:50

Notes (optional):

Engine Version: 4.4.2
System Model: Custom Built PC
Graphics Card: Asus Geforce GTX 660 2go
Operating System: Windows 7 x64 Ultimate
System Resolution During Test: 1680x1050

SCALABILITY SETTINGS
Resolution Scale: 100%
View Distance: Epic
Anti-Aliasing: Epic
Post Processing: Epic
Shadows: Epic
Textures: Epic
: Epic

Editor Viewport FPS: 76
Play in Viewport FPS: 76

Notes (optional):

Dual Screen Philips 22"
AMD FX Buldozer 8cpu ~3.1GHz oc 4Ghz
Water Cooling System Antec H²o
M5A99X EVO R2.0
16go DDR3 kingston hyperX

Engine Version: 4.4.2
System Model: Custom
Graphics Card: EVGA Nvidia Geforce GTX 680 4GB VRAM
Operating System: Windows 8.1 Pro
System Resolution During Test: 2560x1440

SCALABILITY SETTINGS
Resolution Scale: 100
View Distance: Epic
Anti-Aliasing: Epic
Post Processing: Epic
Shadows: Epic
Textures: Epic
: Epic

Editor Viewport FPS: 60
Play in Viewport FPS: 65

Notes (optional): Antivirus was turned off during test.

Engine Version: 4.4.2
System Model: Asus G75VX Gaming Laptop
Graphics Card: NVIDIA GeForce GTX 670MX
**Operating System:**Windows 8.1 Pro 64-bit (6.3, Build 9600) (9600.winblue_gdr.140723-2018)
**System Resolution During Test:**1920x1080

SCALABILITY SETTINGS
**Resolution Scale:**100%
**View Distance:**Epic
**Anti-Aliasing:**Epic
**Post Processing:**Epic
**Shadows:**Epic
**Textures:**Epic
**:**Epic

Editor Viewport FPS: 39 (50 when GPU is overclocked)
Play in Viewport FPS: 40 (51 when GPU is overclocked)

Notes (optional): was tested both with non overclocked, and with overclocked GPU, I notice around an extra 10FPS with an overclock of about +135 on gpu clock and +1000 on its memory clock

Engine Version: 4.5.0-2289630 (latest-preview)
System Model: “To be filled by O.E.M.” (custom-built)
Graphics Card: SAPPHIRE 100352-3L Radeon HD 7950
Operating System: Windows 8.1 Pro 64-bit
System Resolution During Test: 2560x1440

SCALABILITY SETTINGS
Resolution Scale: 100%
View Distance: Epic
Anti-Aliasing: Epic
Post Processing: Epic
Shadows: Epic
Textures: Epic
: Epic

Editor Viewport FPS: 52
Play in Viewport FPS: 60

Notes (optional):

Engine Version: 4.3.1
System Model: Custom - Intel i3 3.40Ghz
Graphics Card: Radeon HD 7600
Operating System: Windows 7- 64Bits
System Resolution During Test: 1680*1050

SCALABILITY SETTINGS
Resolution Scale: 100
View Distance: Far
Anti-Aliasing: Hight
Post Processing: Hight
Shadows: Hight
Textures: Hight
****: Hight

Editor Viewport FPS: 17
Play in Viewport FPS: 19

Engine Version: 4.4.0
System Model: Custom PC Intel Core i5 3550
Graphics Card: 2GB 256 Bit MSI Radeon R7850 Power Edition
Operating System: Windows 7 Ultimate 64Bit
System Resolution During Test: 1920x1080

SCALABILITY SETTINGS
Resolution Scale: 100%
View Distance: Epic
Anti-Aliasing: Epic
Post Processing: Epic
Shadows: Epic
Textures: Epic
: Epic

Editor Viewport FPS: 61
Play in Viewport FPS: 69

Notes (optional):

Engine Version: 4.4.3
System Model: Custom Built PC
Graphics Card: Zotac GeForce GTX 560 Ti ‘448 Edition’
Operating System: Windows 7 Home Premium 64-Bit
System Resolution During Test: 1920 * 1080

SCALABILITY SETTINGS
Resolution Scale: 100%
View Distance: Epic
Anti-Aliasing: Epic
Post Processing: Epic
Shadows: Epic
Textures: Epic
: Epic

Editor Viewport FPS: 58-62
Play in Viewport FPS: 80+

Notes (optional): (I have access to four more machines and will upload results asap)

Engine Version: 4.4.3
System Model: Custom Built//Asus Z87 based
Graphics Card: NVIDIA 2GB GeForce GTX 760
Operating System: Windows 8.1 Professional 64-bit
System Resolution During Test: 1920x1080

SCALABILITY SETTIN**GS
Resolution Scale: **100%
**View Distance: **Epic
**Anti-Aliasing: **Epic
**Post Processing: **Epic
Shadows: Epic
Textures: Epic
: Epic
**
Editor Viewport FPS: **90
**Play in Viewport FPS: **92

**Notes (optional) **Dual screen, no overclocks, anti-virus was enabled (avast!)

Engine Version: 4.4.3
System Model: ASUS P6T / Core i7-920
Graphics Card: NVIDIA GeForce GTX 760
Operating System: Windows 8.1 Pro 64-bit
System Resolution During Test: 1920 x 1080

SCALABILITY SETTINGS
Resolution Scale: 100%
View Distance: Epic
Anti-Aliasing: Epic
Post Processing: Epic
Shadows: Epic
Textures: Epic
: Epic

Editor Viewport FPS: 93
Play in Viewport FPS: 94

Engine Version: 4.4.3
System Model: 17" with 2.3 GHz Intel Core i7 and 16 GB 1333 MHz DDR3
Graphics Card: AMD Radeon HD 6750M 1024 MB
Operating System: OS X 10.9.4 (13E28)
System Resolution During Test: 1920 x 1200

SCALABILITY SETTINGS
Resolution Scale: 75%
View Distance: Far
Anti-Aliasing: High
Post Processing: High
Shadows: High
Textures: High
: Medium

Editor Viewport FPS: 13.3
Play in Viewport FPS: 16.0

Notes (optional):

**Engine Version:**4.4.3
**System Model:**Custom built PC / Z97-A / i5 4690k
Graphics Card: AMD Sapphire R9 290x Tri-x 4GB OC
**Operating System:**Win 7
**System Resolution During Test:**1080p

SCALABILITY SETTINGS
**Resolution Scale:**100%
**View Distance:**Epic
**Anti-Aliasing:**Epic
**Post Processing:**Epic
**Shadows:**Epic
**Textures:**Epic
**:**Epic

**Editor Viewport FPS:**120
**Play in Viewport FPS:**120

*Notes (optional):*2x screens. ( GPU is a flashed R9 290).

Engine Version: 4.4.3
System Model: Custom build: i7-5930K @ 3.5 GHz, 16 GB
Graphics Card: MSI GeForce GTX 970
Operating System: Windows 8.1 64-bit
System Resolution During Test: 2560 x 1440

SCALABILITY SETTINGS
Resolution Scale: 100%
View Distance: EPIC
Anti-Aliasing: EPIC
Post Processing: EPIC
Shadows: EPIC
Textures: EPIC
: EPIC

Editor Viewport FPS: 98fps
Play in Viewport FPS: 106fps

Notes (optional):

Engine Version: 4.4.3
System Model: Custom built PC
Graphics Card: MSi Ati Radeon R7850
Operating System: Windows 8.1 Pro 64-bit
System Resolution During Test: 1920x1080

SCALABILITY SETTINGS
Resolution Scale: 100%
View Distance: Epic
Anti-Aliasing: Epic
Post Processing: Epic
Shadows: Epic
Textures: Epic
: Epic

Editor Viewport FPS: 57
Play in Viewport FPS: 65

Notes (optional):