I did this project for learning more about modular environments and the real-time ray tracing function in Unreal Engine.
Inspired by the game Control.
Modelled with Blender, textured with Substance Suite and rendered in Unreal Engine.
Also if you want to see more renderings and a video of the ray-tracing scene
just go over to my Artstation Post " https://www.artstation.com/artwork/nQrD0X "