how can i override the shield animation when i put something in the offhand slot??
no matter what you put there, it automatically starts the “TPV_Hatchet_HM_Idle_Shield” animation, which is an additive anim. how can i make this stop? when i define nothing as default shield animation, it looks like this:
actually i have a backpack which goes there, but i don’t need the player to hold his hands like he holds a shield…
alternatively i can imagine to make (secondary )weapons go in the offhand slot and use them with the secondary attack (right mouse button)