I am trying to show a “ghost” of where a station that is being loaded should be placed. The ghost is appearing behind the camera and is ignoring the up and down look of the camera (I have confirmed that the z position value does change in the load station transform). When the station is placed, it is placed in the correct location. Why would it be doing this? The ghost and the final spawned station should be in the exact same location, right?
Spawn the ghost:
While the ghost should be showing:
Spawn the station: