Problem see Unreal Engine Issues and Bug Tracker (UE-100609)
Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000150
UE4Editor-OnlineSubsystemOculus.dll!FOnlineSubsystemOculus::GetNotifDelegate() [D:\Build++UE4+Licensee\Sync\Engine\Plugins\Online\OnlineSubsystemOculus\Source\Private\OnlineSubsystemOculus.cpp:188]
UE4Editor-Darts.dll!AOculusOSS::AOculusOSS() [C:\Users\Alex\Documents\Unreal Projects\OculusVRDartsGame2\Source\Darts\OculusOSS.cpp:38]
UE4Editor-CoreUObject.dll!UClass::CreateDefaultObject() [D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:3672]
UE4Editor-CoreUObject.dll!UObjectLoadAllCompiledInDefaultProperties() [D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectBase.cpp:861]
UE4Editor-CoreUObject.dll!ProcessNewlyLoadedUObjects() [D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectBase.cpp:950]
UE4Editor-CoreUObject.dll!TBaseStaticDelegateInstance<void __cdecl(FName,bool)>::ExecuteIfSafe() [D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:859]
UE4Editor-Core.dll!TBaseMulticastDelegate<void,FName,bool>::Broadcast() [D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:1013]
UE4Editor-Core.dll!FModuleManager::LoadModuleWithFailureReason() [D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp:500]
UE4Editor-Projects.dll!FModuleDescriptor::LoadModulesForPhase() [D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\Projects\Private\ModuleDescriptor.cpp:561]
UE4Editor-Projects.dll!FProjectManager::LoadModulesForProject() [D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\Projects\Private\ProjectManager.cpp:63]
UE4Editor.exe!FEngineLoop::LoadStartupModules() [D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3854]
UE4Editor.exe!FEngineLoop::PreInitPostStartupScreen() [D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3220]
UE4Editor.exe!GuardedMain() [D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:127]
UE4Editor.exe!GuardedMainWrapper() [D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
UE4Editor.exe!WinMain() [D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:268]
UE4Editor.exe!__scrt_common_main_seh() [d:\agent_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
KERNEL32.DLL!UnknownFunction []
ntdll.dll!UnknownFunction []