Oculus Touch Joystick Movement Not Working

Hi! So I’m having this issue with joystick movement for my player character in VR. I’m using Oculus Touch controllers, and I am trying to register forward/right movement to the left joystick and camera rotation to right stick, using blueprints. The issue I’m having is whenever the tracked hands are together, my movement will be somewhat regular, but if the hands are apart, the movement goes haywire.

Example:
I’ll hold forward on the left joystick with my hands together and I’ll move forward at a normal rate. But if I pull my hands apart, all the while holding forward on the left joystick, I’ll move backwards at triple speed and lean randomly to the right or left.

I’ve been looking for solutions for almost a week, and have tried several different movement methods and they all have this same issue. Does anyone have any idea what could be causing this? Any help would be much appreciated!

Blueprint:

(I’ve tried using numerous variations for the forward and right vector components, and everything results in the same issue.)

Any ideas at all? I’ve been looking for a few weeks now and still haven’t found a fix to this issues. Has anyone ever even encountered this issue before?