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Oculus rift hand tracking for a virtual avatar

Hi everyone

I’m rather new to unreal, I have already a character made in cc3 and exported do UE4 and it’s doing facial mocap perfectly with an iphone, I still don’t have a full body mocap suit but I was wondering if I could use the oculus rift controles as a getto hand capture devise, I been looking for tutorials but there nothing very specific to this task.

Any information will be highly appreciated