Howdy Folks,
I am running into below error on UE 4.24.3, while launching game on Oculus Quest. It works fine locally in editor on macbook. Wondering if some one has seen this errors before or any idea/suggestions how to debug this ?
LogPlayLevel: Error: 09-26 15:29:30.958 5431 5588 D UE4 : [2020.09.26-22.29.30:958][ 0]LogAndroid: Error: === Critical error: === LogPlayLevel: Error: 09-26 15:29:30.958 5431 5588 D UE4 : [2020.09.26-22.29.30:958][ 0]LogAndroid: Error:LogPlayLevel: Error: 09-26 15:29:30.958 5431 5588 D UE4 : [2020.09.26-22.29.30:958][ 0]LogAndroid: Error: Assertion failed: InGameThread() [File:D:/Build/++UE4/Sync/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDPrivate.h] [Line: 235]
Attached Snapshot has detailed errors logs. Please let me know if there is more info that you might need debug this further.