Hi all.
Really need help or a tip: I built a project for Android on Oculus Quest 2 (ASTC). The project consists of two levels.
Each level has its own GM blueprint and its own player character blueprint.
Not always, but sometimes, when changing levels, the app crashes. This is what the logs say:
03-29 17:21:33.333 21339 21499 D UE4 : Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Public\Containers/Array.h] [Line: 703]
03-29 17:21:33.333 21339 21499 D UE4 : Array index out of bounds: 1 from an array of size 1
03-29 17:21:33.333 21339 21499 D UE4 : [2022.03.29-14.21.33:333][549]Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Public\Containers/Array.h] [Line: 703]
03-29 17:21:33.333 21339 21499 D UE4 : Array index out of bounds: 1 from an array of size 1
03-29 17:21:33.333 21339 21499 D UE4 : [2022.03.29-14.21.33:333][549]LogAndroid: Error: === Critical error: ===
03-29 17:21:33.333 21339 21499 D UE4 : [2022.03.29-14.21.33:333][549]LogAndroid: Error:
03-29 17:21:33.333 21339 21499 D UE4 : [2022.03.29-14.21.33:333][549]LogAndroid: Error: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Public\Containers/Array.h] [Line: 703]
03-29 17:21:33.334 21339 21499 D UE4 : [2022.03.29-14.21.33:333][549]LogAndroid: Error: Array index out of bounds: 1 from an array of size 1
03-29 17:21:33.334 21339 21499 D UE4 : [2022.03.29-14.21.33:334][549]LogAndroid: Error:
03-29 17:21:33.334 21339 21499 D UE4 : [2022.03.29-14.21.33:334][549]LogAndroid: Error:
03-29 17:21:33.346 21339 21499 D UE4 : [2022.03.29-14.21.33:346][549]LogExit: Executing StaticShutdownAfterError
Can anyone tell me what is this means ? Or in what is the direction to look information for?