Oculus Go- Display cuts off and lags while turning left,right, up or down!

Hi guys,

I’ve got a problem in oculus go. I have an interior design project almost ready, but not able to fix this issue - When ever I launch the project on the headset, I can move smoothly around. But when ever I turn my head, the edges of the display dont render quickly. Meaning I see some sort of black cuts on the sides where I turn my head. And when I stop in that direction, it renders the entire screen. It only cuts and lags when I turn my head and not when I move in forward direction. Is there some guide on best practices and watchouts for oculus go. Did find a few, but not helping a lot.


My guess is that your project is too heavy and you need to make some performance adjustments