Oculus camera position appears incorrect

You can use those in c++:

GEngine->HMDDevice->ResetOrientationAndPosition(Yaw);
GEngine->HMDDevice->EnablePositionalTracking(IsEnabled);

In Blueprint, you have the Reset Orientation and Position node under tyhe Head Mounted Display category,

You can also use console command HMDPOS ENABLE or DISABLE to change positional tracking settings.