I’m just grateful to have preserved Epic Games as an independent company, and to still remain the controlling shareholder after 23 years!
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And we, your fans, enthusiasts, and customers, thank you for that every day.
Most of the controversy we think has to do with who is buying them.
As many of us can not see any viable positive points towards facebook acquiring them, other than it being a source of money for development.
Personally, my main concern is that to recoup their 2 billion, it would require an additional 200$ to be applied per unit if they end up shipping 10 million units.
Considering one of the main goals i’m lead to believe Oculus was aiming for was affordability, it is reasonable to assume the worst until evidence suggests otherwise.
There could be other methods of recouping that money, such as stock and whatnot. And it may be a long term play.
But right now, it is hard finding reasons not to be unhappy, given insufficient knowledge of what will be effected,
in a project and product we all had extremely high hopes for.